OperationSlot::IsValid() const
- Defined in
- CvAIOperation.h, line 106
- Class
- OperationSlot
- Not a hook point
- written in a header
Code
106 bool IsValid() const107 {108 return (m_iArmyID != FFreeList::INVALID_INDEX && m_iSlotID != -1 && m_iOperationID != -1);109 }
Called by
- CvCity::CommitToBuildingUnitForOperation()
- CvCity::CreateUnit(UnitTypes, UnitAITypes, bool)
- CvCity::GetUnitForOperation()
- CvCity::PreKill(bool)
- CvCity::popOrder(int, bool, bool)
- CvCity::IsBuildingUnitForOperation() const
- CvPlayerAI::CityCommitToBuildUnitForOperationSlot(int, int, CvCity *)
- CvPlayerAI::PeekAtNextUnitToBuildForOperationSlot(int)