Hooks
static bool BeforeCvAIOperation_SetOwner(CvAIOperation* self, PlayerTypes ePlayer);static void AfterCvAIOperation_SetOwner(CvAIOperation* self, PlayerTypes ePlayer);static void ReplaceCvAIOperation_SetOwner(void (*original)(CvAIOperation*, PlayerTypes), CvAIOperation* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvAIOperation_SetOwner>(host, &BeforeCvAIOperation_SetOwner);CivRegisterAfter<CivHooks::CvAIOperation_SetOwner>(host, &AfterCvAIOperation_SetOwner);CivRegisterReplace<CivHooks::CvAIOperation_SetOwner>(host, &ReplaceCvAIOperation_SetOwner);