CvAIOperation::GetOwner() const
- Defined in
- CvAIOperation.h, line 184
- Class
- CvAIOperation
- Not a hook point
- written in a header
Code
184 inline PlayerTypes GetOwner() const185 {186 return m_eOwner;187 }
Called by
- CvAIEnemyTerritoryOperation::Init(int, PlayerTypes, PlayerTypes, int, CvCity *, CvCity *)
- CvAIEnemyTerritoryOperation::SelectInitialMusterPoint(CvArmyAI *)
- CvAIOperation::GetOperationStartCity() const
- CvAIOperation::Kill(AIOperationAbortReason)
- CvAIOperation::SelectInitialMusterPoint(CvArmyAI *)
- CvAIOperationBasicCityAttack::ArmyInPosition(CvArmyAI *)
- CvAIOperationBasicCityAttack::Init(int, PlayerTypes, PlayerTypes, int, CvCity *, CvCity *)
- CvAIOperationDestroyBarbarianCamp::ArmyInPosition(CvArmyAI *)
- CvAIOperationNavalAttack::ArmyInPosition(CvArmyAI *)
- CvAIOperationNavalBombardment::ArmyInPosition(CvArmyAI *)
- CvAIOperationNavalSuperiority::ArmyInPosition(CvArmyAI *)
- CvAIOperationPillageEnemy::ArmyMoved(CvArmyAI *)