Bazaar developer reference

CvAIEnemyTerritoryOperation::GetMaximumRecruitTurns() const

Defined in
CvAIOperation.cpp, line 1867
Class
CvAIEnemyTerritoryOperation
Hook name
CivHooks::CvAIEnemyTerritoryOperation_GetMaximumRecruitTurns
Overrides
CvAIOperation::GetMaximumRecruitTurns() const
Overridden by
CvAINavalOperation::GetMaximumRecruitTurns() const

Hooks

static bool BeforeCvAIEnemyTerritoryOperation_GetMaximumRecruitTurns(const CvAIEnemyTerritoryOperation* self, int& result);static void AfterCvAIEnemyTerritoryOperation_GetMaximumRecruitTurns(const CvAIEnemyTerritoryOperation* self, int& result);static int ReplaceCvAIEnemyTerritoryOperation_GetMaximumRecruitTurns(int (*original)(const CvAIEnemyTerritoryOperation*), const CvAIEnemyTerritoryOperation* self);CivRegisterBefore<CivHooks::CvAIEnemyTerritoryOperation_GetMaximumRecruitTurns>(host, &BeforeCvAIEnemyTerritoryOperation_GetMaximumRecruitTurns);CivRegisterAfter<CivHooks::CvAIEnemyTerritoryOperation_GetMaximumRecruitTurns>(host, &AfterCvAIEnemyTerritoryOperation_GetMaximumRecruitTurns);CivRegisterReplace<CivHooks::CvAIEnemyTerritoryOperation_GetMaximumRecruitTurns>(host, &ReplaceCvAIEnemyTerritoryOperation_GetMaximumRecruitTurns);

Code

1866/// How long will we wait for a recruit to show up?1867int CvAIEnemyTerritoryOperation::GetMaximumRecruitTurns() const1868{1869	return GC.getAI_OPERATIONAL_MAX_RECRUIT_TURNS_ENEMY_TERRITORY();1870}

Calls