CustomMods::isAPI_PLAYER_LOGS()
- Defined in
- CustomMods.h, line 1333
- Class
- CustomMods
- Not a hook point
- written in a header
Code
1333 MOD_OPT_DECL(API_PLAYER_LOGS)Called by
- CvDiplomacyAI::DisplayAILeaderMessage(PlayerTypes, DiploUIStateTypes, DiploMessageTypes, PlayerTypes, const Localization::String &, LeaderheadAnimationTypes, int)
- CvDiplomacyAI::DoBeginDiploWithHuman()
- CvDiplomacyAI::DoBeginDiploWithHumanInDiscuss()
- CvDiplomacyRequests::Send(PlayerTypes, DiploUIStateTypes, DiploMessageTypes, const char *, LeaderheadAnimationTypes, int)
- CvPlayer::AddDiplomacyEvent(const char *, PlayerTypes, int, int, int, int)
- CvPlayer::AddMilitaryEvent(const char *, CvPlot *, PlayerTypes, int, int, int, int)
- CvPlayer::acquireCity(CvCity *, bool, bool, bool)
- CvUnit::createCaptureUnit(const CvUnitCaptureDefinition &)
- CvUnit::pillage()
- CvUnit::setXY(int, int, bool, bool, bool, bool, bool)
- CvUnitCombat::Attack(CvUnit &, CvPlot &, ATTACK_OPTION)
- CvUnitCombat::AttackAirSweep(CvUnit &, CvPlot &, ATTACK_OPTION)
- CvUnitCombat::ParadropIntercept(CvUnit &, CvPlot &)
- CvUnitCombat::ResolveAirSweep(const CvCombatInfo &, uint)
- CvUnitCombat::ResolveAirUnitVsCombat(const CvCombatInfo &, uint)
- CvUnitCombat::ResolveCityMeleeCombat(const CvCombatInfo &, uint)
- CvUnitCombat::ResolveMeleeCombat(const CvCombatInfo &, uint)
- CvUnitCombat::ResolveRangedCityVsUnitCombat(const CvCombatInfo &, uint)
- CvUnitCombat::ResolveRangedUnitVsCombat(const CvCombatInfo &, uint)